Co-owner of Binomial LLC, working on GPU texture interchange. Open source developer, graphics programmer, former video game developer. Worked previously at SpaceX (Starlink), Valve, Ensemble Studios (Microsoft), DICE Canada.
Friday, September 16, 2016
This library, which supports a bunch of common (ETC1, DXT, PVRTC, etc.) formats (not all for encoding yet though) looks great: