https://web.archive.org/web/20131025031855/http://blog.prettylittlestatemachine.com/blog/2013/02/20/what-your-culture-really-says/
Open Office Layouts
http://qz.com/85400/moving-to-open-plan-offices-makes-employees-less-productive-less-happy-and-more-likely-to-get-sick/
http://blogs.wsj.com/atwork/2014/02/25/study-open-offices-are-making-us-all-sick/
http://qz.com/85400/moving-to-open-plan-offices-makes-employees-less-productive-less-happy-and-more-likely-to-get-sick/
http://blogs.wsj.com/atwork/2014/02/25/study-open-offices-are-making-us-all-sick/
Talks on the Science Behind Motivation, or why bonuses don't work
Dan Pink: The puzzle of motivation (transcript):
http://www.ted.com/talks/dan_pink_on_motivation?language=en
Kathy Sierra: "The Secrets of the Whisperers" (motivation and gamification)
https://www.youtube.com/watch?v=QNsl5D-V8T0&app=desktop
For Best Results, Forget the Bonus
http://www.alfiekohn.org/managing/fbrftb.htm
Why Bonus Systems Don't Work
http://brodzinski.com/2013/11/bonus-systems-dont-work.html
Joel on Software
Things you Should Never Do (or why code rewrites don't work)
http://www.joelonsoftware.com/articles/fog0000000069.html
Great offices for programmers:
http://www.joelonsoftware.com/articles/FieldGuidetoDevelopers.html
http://www.joelonsoftware.com/articles/BionicOffice.html
The Joel Test: 12 Steps to Better Code
http://www.joelonsoftware.com/articles/fog0000000043.html
Incentive Pay Considered Harmful
http://www.joelonsoftware.com/articles/fog0000000070.html
The Price of Dev Happiness
http://blog.fogcreek.com/the-price-of-dev-happiness-part-one/
http://blog.fogcreek.com/the-price-of-dev-happiness-part-two/
Whaddaya Mean, You Can't Find Programmers?
Kathy Sierra: "The Secrets of the Whisperers" (motivation and gamification)
https://www.youtube.com/watch?v=QNsl5D-V8T0&app=desktop
For Best Results, Forget the Bonus
http://www.alfiekohn.org/managing/fbrftb.htm
Why Bonus Systems Don't Work
http://brodzinski.com/2013/11/bonus-systems-dont-work.html
Joel on Software
Things you Should Never Do (or why code rewrites don't work)
http://www.joelonsoftware.com/articles/fog0000000069.html
Great offices for programmers:
http://www.joelonsoftware.com/articles/FieldGuidetoDevelopers.html
http://www.joelonsoftware.com/articles/BionicOffice.html
The Joel Test: 12 Steps to Better Code
http://www.joelonsoftware.com/articles/fog0000000043.html
Incentive Pay Considered Harmful
http://www.joelonsoftware.com/articles/fog0000000070.html
The Price of Dev Happiness
http://blog.fogcreek.com/the-price-of-dev-happiness-part-one/
http://blog.fogcreek.com/the-price-of-dev-happiness-part-two/
Good History Lesson on OpenGL vs. Direct3D
http://programmers.stackexchange.com/questions/60544/why-do-game-developers-prefer-windows
Alex St. John: OpenGL vs Direct3D
http://www.alexstjohn.com/WP/2014/03/25/opengl-vs-direct3d-yawn/
Alex St. John: "Recruiting Giants"
http://www.alexstjohn.com/WP/download/Recruiting%20Giants.pdf
Paying Down Your Technical Debt
http://blog.codinghorror.com/paying-down-your-technical-debt/
Your Most Important Skill: Empathy
http://chadfowler.com/blog/2014/01/19/empathy/
The Unreasonable Effectiveness of C
http://damienkatz.net/2013/01/the_unreasonable_effectiveness_of_c.html
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