Co-owner of Binomial LLC, working on GPU texture interchange. Open source developer, graphics programmer, former video game developer. Worked previously at SpaceX (Starlink), Valve, Ensemble Studios (Microsoft), DICE Canada.
Wednesday, June 4, 2014
Apple Metal API
Apple (a Khronos Group "promoter" member) "is introducing a new 3D API called Metal, which takes the place of OpenGL, allowing games to get ’10x’ faster draw rates":