Seattle-area consultant and co-owner at Binomial LLC, game and open source developer, graphics programmer, lossless data and texture compression specialist. Worked previously at DICE, Microsoft Ensemble Studios, Valve, and Boss Fight Entertainment.
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Are there any tasks that almost anyone could do? I would love to contribute but my skills are limited.
Actually Tim, helping us test the tracer/replayer on Linux GL samples and game titles is very valuable. We have no internal testers at all, which makes it very (extremely!) difficult to not regress things as we move forward. Give me a few days (sometime after GDC/GTC) and I'll put up a wiki on how someone could help us do this.