tag:blogger.com,1999:blog-7395797351911594965.post6306279714404369311..comments2024-03-24T23:19:53.674-07:00Comments on Richard Geldreich's Blog: First LZHAM iOS stats with Unity asset bundle dataRich Geldreichhttp://www.blogger.com/profile/14358203173986928600noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7395797351911594965.post-8724714943634678982015-01-23T10:05:47.354-08:002015-01-23T10:05:47.354-08:00Agreed - I've just hooked up LZHAM v1.0 to our...Agreed - I've just hooked up LZHAM v1.0 to our first product. I'll be working on releasing it to github this weekend, then I'll be testing it (and optimizing the inner decode loop) on more devices.Rich Geldreichhttps://www.blogger.com/profile/14358203173986928600noreply@blogger.comtag:blogger.com,1999:blog-7395797351911594965.post-78353459254374661552015-01-22T22:45:16.646-08:002015-01-22T22:45:16.646-08:00Would be very interesting to see results on a more...Would be very interesting to see results on a more modern/popular iOS CPU. The CPUs there have improved quite a bit since A4 :) A7 (iPhone4S) seems to be *the* most popular right now based on our stats http://stats.unity3d.com/mobile/device-ios.htmlNeARAZhttps://www.blogger.com/profile/05547971612651449893noreply@blogger.com